﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class ItemInformation : ItemExtendedBase
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "itemLevel")]
        private int _itemLevel;
        /// <summary>
        /// 
        /// </summary>
        public int ItemLevel
        {
            get { return this._itemLevel; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "bonusAffixes")]
        private int _bonusAffixes;
        /// <summary>
        /// 
        /// </summary>
        public int BonusAffixes
        {
            get { return this._bonusAffixes; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "flavorText")]
        private string _flavorText;
        /// <summary>
        /// 
        /// </summary>
        public string FlavorText
        {
            get { return this._flavorText; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "typeName")]
        private string _typeName;
        /// <summary>
        /// 
        /// </summary>
        public string TypeName
        {
            get { return this._typeName; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "type")]
        private ItemType _type;
        /// <summary>
        /// 
        /// </summary>
        public ItemType Type
        {
            get { return this._type; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "armor")]
        private Armor _armor;
        /// <summary>
        /// 
        /// </summary>
        public Armor Armor
        {
            get { return this._armor; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "attributes")]
        private string[] _attributes;
        /// <summary>
        /// 
        /// </summary>
        public string[] Attributes
        {
            get { return this._attributes; }
        }

        /// <summary>
        /// 
        /// </summary>
        public ItemInformation()
        {
        }
    }
}
